| 309 | } |
| 310 | |
| 311 | void GameEntity::addSeatWithVision(Seat* seat, bool async) |
| 312 | { |
| 313 | if(std::find(mSeatsWithVisionNotified.begin(), mSeatsWithVisionNotified.end(), seat) != mSeatsWithVisionNotified.end()) |
| 314 | return; |
| 315 | |
| 316 | mSeatsWithVisionNotified.push_back(seat); |
| 317 | fireAddEntity(seat, async); |
| 318 | } |
| 319 | |
| 320 | void GameEntity::removeSeatWithVision(Seat* seat) |
| 321 | { |
no outgoing calls
no test coverage detected