| 3206 | } |
| 3207 | |
| 3208 | void Creature::sleep() |
| 3209 | { |
| 3210 | clearDestinations(EntityAnimation::idle_anim, true, true); |
| 3211 | clearActionQueue(); |
| 3212 | pushAction(Utils::make_unique<CreatureActionSleep>(*this)); |
| 3213 | } |
| 3214 | |
| 3215 | void Creature::leaveDungeon() |
| 3216 | { |
no outgoing calls
no test coverage detected