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/
github.com/OpenDungeons/OpenDungeons
/ getObjectType
Method
getObjectType
source/entities/Creature.cpp:326–329 ·
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Source
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324
}
325
326
GameEntityType Creature::getObjectType() const
327
{
328
return GameEntityType::creature;
329
}
330
331
void Creature::addToGameMap()
332
{
Callers
6
handleIdleAction
Method · 0.45
getCreaturesFromList
Method · 0.45
takeDamage
Method · 0.45
releaseCarriedEntity
Method · 0.45
fireAddEntity
Method · 0.45
fireRemoveEntity
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected