| 3199 | } |
| 3200 | |
| 3201 | void Creature::flee() |
| 3202 | { |
| 3203 | clearDestinations(EntityAnimation::idle_anim, true, true); |
| 3204 | clearActionQueue(); |
| 3205 | pushAction(Utils::make_unique<CreatureActionFlee>(*this)); |
| 3206 | } |
| 3207 | |
| 3208 | void Creature::sleep() |
| 3209 | { |
no outgoing calls
no test coverage detected