MCPcopy Create free account
hub / github.com/OpenDungeons/OpenDungeons / addParticleEffect

Method addParticleEffect

source/entities/BuildingObject.cpp:112–116  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

110}
111
112void BuildingObject::addParticleEffect(const std::string& effectScript, uint32_t nbTurns)
113{
114 EntityParticleEffect* effect = new EntityParticleEffect(nextParticleSystemsName(), effectScript, nbTurns);
115 mEntityParticleEffects.push_back(effect);
116}
117
118void BuildingObject::fireRefresh()
119{

Callers 1

useRoomMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected