| 60 | } |
| 61 | |
| 62 | bool CreatureSkillWeak::canBeUsedBy(const Creature* creature) const |
| 63 | { |
| 64 | if(creature->getLevel() < mCreatureLevelMin) |
| 65 | return false; |
| 66 | |
| 67 | return true; |
| 68 | } |
| 69 | |
| 70 | bool CreatureSkillWeak::tryUseFight(GameMap& gameMap, Creature* creature, float range, |
| 71 | GameEntity* attackedObject, Tile* attackedTile, bool ko, bool notifyPlayerIfHit) const |
no test coverage detected