| 54 | } |
| 55 | |
| 56 | void CreatureEffectDefense::releaseEffect(Creature& creature) |
| 57 | { |
| 58 | if(!creature.isAlive()) |
| 59 | return; |
| 60 | |
| 61 | creature.clearDefenseModifier(); |
| 62 | mPhy = 0.0; |
| 63 | mMag = 0.0; |
| 64 | mEle = 0.0; |
| 65 | } |
| 66 | |
| 67 | CreatureEffectDefense* CreatureEffectDefense::load(std::istream& is) |
| 68 | { |
nothing calls this directly
no test coverage detected