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hub / github.com/OpenDungeons/OpenDungeons / releaseEffect

Method releaseEffect

source/creatureeffect/CreatureEffectDefense.cpp:56–65  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

54}
55
56void CreatureEffectDefense::releaseEffect(Creature& creature)
57{
58 if(!creature.isAlive())
59 return;
60
61 creature.clearDefenseModifier();
62 mPhy = 0.0;
63 mMag = 0.0;
64 mEle = 0.0;
65}
66
67CreatureEffectDefense* CreatureEffectDefense::load(std::istream& is)
68{

Callers

nothing calls this directly

Calls 2

isAliveMethod · 0.80
clearDefenseModifierMethod · 0.80

Tested by

no test coverage detected