| 46 | } |
| 47 | |
| 48 | void CreatureEffectDefense::applyEffect(Creature& creature) |
| 49 | { |
| 50 | if(!creature.isAlive()) |
| 51 | return; |
| 52 | |
| 53 | creature.setDefenseModifier(mPhy, mMag, mEle); |
| 54 | } |
| 55 | |
| 56 | void CreatureEffectDefense::releaseEffect(Creature& creature) |
| 57 | { |
nothing calls this directly
no test coverage detected