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/
github.com/OpenDungeons/OpenDungeons
/ circleAround
Method
circleAround
source/camera/CameraManager.h:71–78 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
69
{}
70
71
inline void circleAround(int x, int y, unsigned int radius)
72
{
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mCenterX = x;
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mCenterY = y;
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mRadius = radius;
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mCircleMode = true;
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mAlpha = 0;
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}
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80
inline void setCatmullSplineMode(bool set_mode)
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{
Callers
1
cCircleAround
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected