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/
github.com/OpenDungeons/OpenDungeons
/ trim
Function
trim
source/utils/Helper.cpp:97–100 ·
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Source
from the content-addressed store, hash-verified
95
}
96
97
void trim(std::string& str)
98
{
99
boost::algorithm::trim(str);
100
}
101
102
bool fillDirList(const std::string& path,
103
std::vector<std::string>& listDir,
Callers
3
registerGame
Function · 0.85
readNextLineNotEmpty
Function · 0.85
launchSelectedButtonPressed
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected