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hub / github.com/OpenDungeons/OpenDungeons / toString

Function toString

source/network/ServerMode.cpp:25–42  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

23namespace ServerModes
24{
25 std::string toString(ServerMode sm)
26 {
27 switch(sm)
28 {
29 case ServerMode::ModeNone:
30 return "ModeNone";
31 case ServerMode::ModeGameSinglePlayer:
32 return "ModeGameSinglePlayer";
33 case ServerMode::ModeGameMultiPlayer:
34 return "ModeGameMultiPlayer";
35 case ServerMode::ModeGameLoaded:
36 return "ModeGameLoaded";
37 case ServerMode::ModeEditor:
38 return "ModeEditor";
39 default:
40 return "Unexpected ServerMode=" + Helper::toString(static_cast<uint32_t>(sm));
41 }
42 }
43}
44
45ODPacket& operator<<(ODPacket& os, const ServerMode& sm)

Callers 9

typeStringMethod · 0.70
notifyNewConnectionMethod · 0.70
typeStringMethod · 0.70
createServerMethod · 0.70
connectMethod · 0.70
sendMethod · 0.70
recvMethod · 0.70
processMessageMethod · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected