| 23 | namespace ServerModes |
| 24 | { |
| 25 | std::string toString(ServerMode sm) |
| 26 | { |
| 27 | switch(sm) |
| 28 | { |
| 29 | case ServerMode::ModeNone: |
| 30 | return "ModeNone"; |
| 31 | case ServerMode::ModeGameSinglePlayer: |
| 32 | return "ModeGameSinglePlayer"; |
| 33 | case ServerMode::ModeGameMultiPlayer: |
| 34 | return "ModeGameMultiPlayer"; |
| 35 | case ServerMode::ModeGameLoaded: |
| 36 | return "ModeGameLoaded"; |
| 37 | case ServerMode::ModeEditor: |
| 38 | return "ModeEditor"; |
| 39 | default: |
| 40 | return "Unexpected ServerMode=" + Helper::toString(static_cast<uint32_t>(sm)); |
| 41 | } |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | ODPacket& operator<<(ODPacket& os, const ServerMode& sm) |
no outgoing calls
no test coverage detected