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Function cList

source/modes/ConsoleCommands.cpp:182–294  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

180}
181
182Command::Result cList(const Command::ArgumentList_t& args, ConsoleInterface& c, AbstractModeManager& mm)
183{
184 ODFrameListener* frameListener = ODFrameListener::getSingletonPtr();
185 GameMap* gameMap = frameListener->getClientGameMap();
186
187 if (args.size() < 2)
188 {
189 c.print("lists available:\n\t\tclasses\tcreatures\tplayers\n\t\tnetwork\trooms\tcolors\n\t\tgoals\n");
190 return Command::Result::SUCCESS;
191 }
192
193 std::stringstream stringStr;
194
195 if (args[1].compare("creatures") == 0)
196 {
197 stringStr << "Class:\tCreature name:\tLocation:\tColor:\tLHand:\tRHand\n\n";
198 for (Creature* creature : gameMap->getCreatures())
199 {
200 GameEntity::exportToStream(creature, stringStr);
201 stringStr << std::endl;
202 }
203 }
204 else if (args[1].compare("classes") == 0)
205 {
206 stringStr << "Class:\tMesh:\tHP:\tMana:\tSightRadius:\tDigRate:\tMovespeed:\n\n";
207 for (unsigned int i = 0; i < gameMap->numClassDescriptions(); ++i)
208 {
209 const CreatureDefinition* currentClassDesc = gameMap->getClassDescription(i);
210 stringStr << currentClassDesc << "\n";
211 }
212 }
213 else if (args[1].compare("players") == 0)
214 {
215 stringStr << "Local player:\tNick:\tSeatId\tTeamId:\n\n"
216 << "me\t\t" << gameMap->getLocalPlayer()->getNick() << "\t"
217 << gameMap->getLocalPlayer()->getSeat()->getId() << "\t"
218 << gameMap->getLocalPlayer()->getSeat()->getTeamId() << "\n\n";
219
220 stringStr << "Player:\tNick:\tSeatId\tTeamId:\n\n";
221
222 for (Player* player : gameMap->getPlayers())
223 {
224 stringStr << player->getId() << "\t\t" << player->getNick() << "\t"
225 << player->getSeat()->getId() << "\t"
226 << player->getSeat()->getTeamId() << "\n\n";
227 }
228 }
229 else if (args[1].compare("network") == 0)
230 {
231 if (mm.getCurrentModeType() == AbstractModeManager::EDITOR)
232 {
233 stringStr << "You are currently in the map editor.";
234 }
235 else if (ODServer::getSingleton().isConnected())
236 {
237 stringStr << "You are currently acting as a server.";
238 }
239 else

Callers

nothing calls this directly

Calls 15

getClientGameMapMethod · 0.80
numClassDescriptionsMethod · 0.80
getClassDescriptionMethod · 0.80
getLocalPlayerMethod · 0.80
getTeamIdMethod · 0.80
numUncompleteGoalsMethod · 0.80
getUncompleteGoalMethod · 0.80
numCompletedGoalsMethod · 0.80
getCompletedGoalMethod · 0.80
printMethod · 0.45
getIdMethod · 0.45
getSeatMethod · 0.45

Tested by

no test coverage detected