| 44 | namespace Entities |
| 45 | { |
| 46 | GameEntity* getGameEntityFromStream(GameMap* gameMap, GameEntityType type, std::istream& is) |
| 47 | { |
| 48 | GameEntity* entity = nullptr; |
| 49 | switch(type) |
| 50 | { |
| 51 | case GameEntityType::buildingObject: |
| 52 | { |
| 53 | // Building objects are not stored in level files, we should not be here |
| 54 | OD_LOG_ERR("Cannot create entity from stream"); |
| 55 | break; |
| 56 | } |
| 57 | case GameEntityType::chickenEntity: |
| 58 | { |
| 59 | entity = ChickenEntity::getChickenEntityFromStream(gameMap, is); |
| 60 | break; |
| 61 | } |
| 62 | case GameEntityType::craftedTrap: |
| 63 | { |
| 64 | entity = CraftedTrap::getCraftedTrapFromStream(gameMap, is); |
| 65 | break; |
| 66 | } |
| 67 | case GameEntityType::creature: |
| 68 | { |
| 69 | entity = Creature::getCreatureFromStream(gameMap, is); |
| 70 | break; |
| 71 | } |
| 72 | case GameEntityType::mapLight: |
| 73 | { |
| 74 | entity = MapLight::getMapLightFromStream(gameMap, is); |
| 75 | break; |
| 76 | } |
| 77 | case GameEntityType::missileObject: |
| 78 | { |
| 79 | entity = MissileObject::getMissileObjectFromStream(gameMap, is); |
| 80 | break; |
| 81 | } |
| 82 | case GameEntityType::persistentObject: |
| 83 | { |
| 84 | // Persistent objects are not stored in level files, we should not be here |
| 85 | OD_LOG_ERR("Cannot create entity from stream"); |
| 86 | break; |
| 87 | } |
| 88 | case GameEntityType::smallSpiderEntity: |
| 89 | { |
| 90 | // Small spiders are not stored in level files, we should not be here |
| 91 | OD_LOG_ERR("Cannot create entity from stream"); |
| 92 | break; |
| 93 | } |
| 94 | case GameEntityType::spell: |
| 95 | { |
| 96 | entity = SpellManager::getSpellFromStream(gameMap, is); |
| 97 | break; |
| 98 | } |
| 99 | case GameEntityType::trapEntity: |
| 100 | { |
| 101 | // Trap entities are handled by the trap |
| 102 | OD_LOG_ERR("Cannot create entity from stream"); |
| 103 | break; |
no test coverage detected