| 263 | }; |
| 264 | |
| 265 | class TileDistanceProcess |
| 266 | { |
| 267 | public: |
| 268 | TileDistanceProcess(const TileDistance& tileDistance, Tile* tile): |
| 269 | mTileDistance(tileDistance), |
| 270 | mTile(tile), |
| 271 | mHiddenValueNorth(0.0), |
| 272 | mHiddenValueSouth(0.0) |
| 273 | { |
| 274 | } |
| 275 | |
| 276 | inline const TileDistance& getTileDistance() const |
| 277 | { |
| 278 | return mTileDistance; |
| 279 | } |
| 280 | |
| 281 | void addHiddenValueNorth(double val) |
| 282 | { |
| 283 | // We only add the highest value |
| 284 | if(val <= mHiddenValueNorth) |
| 285 | return; |
| 286 | |
| 287 | mHiddenValueNorth = val; |
| 288 | } |
| 289 | |
| 290 | void addHiddenValueSouth(double val) |
| 291 | { |
| 292 | // We only add the highest value |
| 293 | if(val <= mHiddenValueSouth) |
| 294 | return; |
| 295 | |
| 296 | mHiddenValueSouth = val; |
| 297 | } |
| 298 | |
| 299 | inline bool isTileVisible() const |
| 300 | { |
| 301 | return (mHiddenValueNorth + mHiddenValueSouth) <= 0.5; |
| 302 | } |
| 303 | |
| 304 | inline double getHiddenValueNorth() const |
| 305 | { |
| 306 | return mHiddenValueNorth; |
| 307 | } |
| 308 | |
| 309 | inline double getHiddenValueSouth() const |
| 310 | { |
| 311 | return mHiddenValueSouth; |
| 312 | } |
| 313 | |
| 314 | inline Tile* getTile() const |
| 315 | { |
| 316 | return mTile; |
| 317 | } |
| 318 | |
| 319 | private: |
| 320 | const TileDistance& mTileDistance; |
| 321 | Tile* mTile; |
| 322 | double mHiddenValueNorth; |