(self, angle, scale)
| 422 | self.surfaces = dict(self._original_surfaces) |
| 423 | |
| 424 | def rotozoom(self, angle, scale): |
| 425 | for key, surface in self._original_surfaces.items(): |
| 426 | self.surfaces[key] = pygame.transform.rotozoom(surface, angle, scale) |
| 427 | |
| 428 | |
| 429 | # ============================================================================== |