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Method destroy

scenario_runner/no_rendering_mode.py:1235–1237  ·  view source on GitHub ↗
(self)

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1233 translation_offset[1]))
1234
1235 def destroy(self):
1236 if self.spawned_hero is not None:
1237 self.spawned_hero.destroy()
1238# ==============================================================================
1239# -- Input -----------------------------------------------------------
1240# ==============================================================================

Callers 4

game_loopFunction · 0.95
game_loopFunction · 0.45
__del__Method · 0.45
cleanMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected