(self, scale)
| 769 | return int(self.scale * self._pixels_per_meter * width) |
| 770 | |
| 771 | def scale_map(self, scale): |
| 772 | if scale != self.scale: |
| 773 | self.scale = scale |
| 774 | width = int(self.big_map_surface.get_width() * self.scale) |
| 775 | self.surface = pygame.transform.smoothscale(self.big_map_surface, (width, width)) |
| 776 | |
| 777 | |
| 778 | class ModuleWorld(object): |