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Method tick

scenario_runner/manual_control.py:122–127  ·  view source on GitHub ↗
(self, clock)

Source from the content-addressed store, hash-verified

120 self.hud.notification(actor_type)
121
122 def tick(self, clock):
123 if len(self.world.get_actors().filter(self.player_name)) < 1:
124 return False
125
126 self.hud.tick(self, clock)
127 return True
128
129# ==============================================================================
130# -- game_loop() ---------------------------------------------------------------

Callers 3

game_loopFunction · 0.95
_prepare_ego_vehiclesMethod · 0.45

Calls 1

get_actorsMethod · 0.80

Tested by

no test coverage detected