(self, clock)
| 120 | self.hud.notification(actor_type) |
| 121 | |
| 122 | def tick(self, clock): |
| 123 | if len(self.world.get_actors().filter(self.player_name)) < 1: |
| 124 | return False |
| 125 | |
| 126 | self.hud.tick(self, clock) |
| 127 | return True |
| 128 | |
| 129 | # ============================================================================== |
| 130 | # -- game_loop() --------------------------------------------------------------- |
no test coverage detected