* Get a tile in the direction of a destination, randomized a bit. * * @param packed_from The origin. * @param packed_to The destination. * @return A packed tile. */
| 153 | * @return A packed tile. |
| 154 | */ |
| 155 | uint16 Tile_GetTileInDirectionOf(uint16 packed_from, uint16 packed_to) |
| 156 | { |
| 157 | int16 distance; |
| 158 | uint8 direction; |
| 159 | |
| 160 | if (packed_from == 0 || packed_to == 0) return 0; |
| 161 | |
| 162 | distance = Tile_GetDistancePacked(packed_from, packed_to); |
| 163 | direction = Tile_GetDirectionPacked(packed_to, packed_from); |
| 164 | |
| 165 | if (distance <= 10) return 0; |
| 166 | |
| 167 | while (true) { |
| 168 | int16 dir; |
| 169 | tile32 position; |
| 170 | uint16 packed; |
| 171 | |
| 172 | dir = 31 + (Tools_Random_256() & 0x3F); |
| 173 | |
| 174 | if ((Tools_Random_256() & 1) != 0) dir = -dir; |
| 175 | |
| 176 | position = Tile_UnpackTile(packed_to); |
| 177 | position = Tile_MoveByDirection(position, direction + dir, min(distance, 20) << 8); |
| 178 | packed = Tile_PackTile(position); |
| 179 | |
| 180 | if (Map_IsValidPosition(packed)) return packed; |
| 181 | } |
| 182 | |
| 183 | return 0; |
| 184 | } |
| 185 | |
| 186 | /** |
| 187 | * Get to direction to follow to go from packed_from to packed_to. |
no test coverage detected