| 408 | } |
| 409 | |
| 410 | static void Scenario_Load_Team(const char *key, char *settings) |
| 411 | { |
| 412 | uint8 houseType, teamActionType, movementType; |
| 413 | uint16 minMembers, maxMembers; |
| 414 | char *split; |
| 415 | |
| 416 | VARIABLE_NOT_USED(key); |
| 417 | |
| 418 | /* The value should have 5 values separated by a ',' */ |
| 419 | split = strchr(settings, ','); |
| 420 | if (split == NULL) return; |
| 421 | *split = '\0'; |
| 422 | |
| 423 | /* First value is the House type */ |
| 424 | houseType = House_StringToType(settings); |
| 425 | if (houseType == HOUSE_INVALID) return; |
| 426 | |
| 427 | /* Find the next value in the ',' separated list */ |
| 428 | settings = split + 1; |
| 429 | split = strchr(settings, ','); |
| 430 | if (split == NULL) return; |
| 431 | *split = '\0'; |
| 432 | |
| 433 | /* Second value is the teamAction type */ |
| 434 | teamActionType = Team_ActionStringToType(settings); |
| 435 | if (teamActionType == TEAM_ACTION_INVALID) return; |
| 436 | |
| 437 | /* Find the next value in the ',' separated list */ |
| 438 | settings = split + 1; |
| 439 | split = strchr(settings, ','); |
| 440 | if (split == NULL) return; |
| 441 | *split = '\0'; |
| 442 | |
| 443 | /* Third value is the movement type */ |
| 444 | movementType = Unit_MovementStringToType(settings); |
| 445 | if (movementType == MOVEMENT_INVALID) return; |
| 446 | |
| 447 | /* Find the next value in the ',' separated list */ |
| 448 | settings = split + 1; |
| 449 | split = strchr(settings, ','); |
| 450 | if (split == NULL) return; |
| 451 | *split = '\0'; |
| 452 | |
| 453 | /* Fourth value is minimum amount of members in team */ |
| 454 | minMembers = atoi(settings); |
| 455 | |
| 456 | /* Find the next value in the ',' separated list */ |
| 457 | settings = split + 1; |
| 458 | split = strchr(settings, ','); |
| 459 | if (split == NULL) return; |
| 460 | *split = '\0'; |
| 461 | |
| 462 | /* Fifth value is maximum amount of members in team */ |
| 463 | maxMembers = atoi(settings); |
| 464 | |
| 465 | Team_Create(houseType, teamActionType, movementType, minMembers, maxMembers); |
| 466 | } |
| 467 |
nothing calls this directly
no test coverage detected