MCPcopy Create free account
hub / github.com/OpenDUNE/OpenDUNE / Scenario_Load_Map_Field

Function Scenario_Load_Map_Field

src/scenario.c:328–336  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

326}
327
328static void Scenario_Load_Map_Field(uint16 packed, Tile *t)
329{
330 Map_Bloom_ExplodeSpice(packed, HOUSE_INVALID);
331
332 /* Show where a field started in the preview mode by making it an odd looking sprite */
333 if (g_debugScenario) {
334 t->groundTileID = 0x01FF;
335 }
336}
337
338static void Scenario_Load_Map_Special(uint16 packed, Tile *t)
339{

Callers

nothing calls this directly

Calls 1

Map_Bloom_ExplodeSpiceFunction · 0.85

Tested by

no test coverage detected