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hub / github.com/OpenDUNE/OpenDUNE / GameLoop_IsInRange

Function GameLoop_IsInRange

src/opendune.c:392–395  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

390}
391
392static bool GameLoop_IsInRange(uint16 x, uint16 y, uint16 minX, uint16 minY, uint16 maxX, uint16 maxY)
393{
394 return x >= minX && x <= maxX && y >= minY && y <= maxY;
395}
396
397static uint16 GameLoop_HandleEvents(const char **strings)
398{

Callers 1

GameLoop_HandleEventsFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected