* Set the IconGroup of the Animation. * @param animation The Animation to change. * @param parameter To what value IconGroup should change. */
| 187 | * @param parameter To what value IconGroup should change. |
| 188 | */ |
| 189 | static void Animation_Func_SetIconGroup(Animation *animation, int16 parameter) |
| 190 | { |
| 191 | assert(parameter >= 0); |
| 192 | |
| 193 | animation->iconGroup = (uint8)parameter; |
| 194 | } |
| 195 | |
| 196 | /** |
| 197 | * Play a Voice on the tile of animation. |