| 414 | } |
| 415 | |
| 416 | void LauncherWindow::setupModList() |
| 417 | { |
| 418 | auto foundMods = enumerateMods(); |
| 419 | auto enabledMods = split(Options::modList.get(), ":"); |
| 420 | |
| 421 | ui->enabledModsList->clear(); |
| 422 | ui->disabledModsList->clear(); |
| 423 | |
| 424 | // First set enabled mods in order |
| 425 | |
| 426 | for (const auto &enabledModName : enabledMods) |
| 427 | { |
| 428 | for (const auto &[modDir, modInfo] : foundMods) |
| 429 | { |
| 430 | if (modDir == enabledModName) |
| 431 | { |
| 432 | const auto &modName = modInfo.getName(); |
| 433 | ui->enabledModsList->addItem(QString::fromStdString(modName)); |
| 434 | } |
| 435 | } |
| 436 | } |
| 437 | |
| 438 | // Then fill the disabled modlist with anything else |
| 439 | |
| 440 | for (const auto &[modDir, modInfo] : foundMods) |
| 441 | { |
| 442 | bool enabled = false; |
| 443 | // Is this enabled? |
| 444 | for (const auto &enabledModName : enabledMods) |
| 445 | { |
| 446 | if (modDir == enabledModName) |
| 447 | { |
| 448 | enabled = true; |
| 449 | break; |
| 450 | } |
| 451 | } |
| 452 | const auto &modName = modInfo.getName(); |
| 453 | if (!enabled) |
| 454 | ui->disabledModsList->addItem(QString::fromStdString(modName)); |
| 455 | } |
| 456 | |
| 457 | updateAvailableLanguages(); |
| 458 | } |
| 459 | |
| 460 | void LauncherWindow::enabledModSelected(const QString &itemName) |
| 461 | { |