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Method finish

game/ui/general/notificationscreen.cpp:68–75  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

66}
67
68void NotificationScreen::finish()
69{
70 if (GameEvent::optionsMap.find(eventType) != GameEvent::optionsMap.end())
71 {
72 config().set(GameEvent::optionsMap.at(eventType),
73 menuform->findControlTyped<CheckBox>("CHECKBOX_ALWAYS_PAUSE")->isChecked());
74 }
75}
76
77void NotificationScreen::eventOccurred(Event *e)
78{

Callers

nothing calls this directly

Calls 3

endMethod · 0.80
isCheckedMethod · 0.80
setMethod · 0.45

Tested by

no test coverage detected