| 46 | } |
| 47 | |
| 48 | void DifficultyMenu::eventOccurred(Event *e) |
| 49 | { |
| 50 | difficultymenuform->eventOccured(e); |
| 51 | |
| 52 | if (e->type() == EVENT_KEY_DOWN) |
| 53 | { |
| 54 | if (e->keyboard().KeyCode == SDLK_ESCAPE) |
| 55 | { |
| 56 | fw().stageQueueCommand({StageCmd::Command::POP}); |
| 57 | return; |
| 58 | } |
| 59 | } |
| 60 | |
| 61 | if (e->type() == EVENT_FORM_INTERACTION && e->forms().EventFlag == FormEventType::ButtonClick) |
| 62 | { |
| 63 | int difficulty; |
| 64 | if (e->forms().RaisedBy->Name.compare("BUTTON_DIFFICULTY1") == 0) |
| 65 | { |
| 66 | difficulty = 0; |
| 67 | } |
| 68 | else if (e->forms().RaisedBy->Name.compare("BUTTON_DIFFICULTY2") == 0) |
| 69 | { |
| 70 | difficulty = 1; |
| 71 | } |
| 72 | else if (e->forms().RaisedBy->Name.compare("BUTTON_DIFFICULTY3") == 0) |
| 73 | { |
| 74 | difficulty = 2; |
| 75 | } |
| 76 | else if (e->forms().RaisedBy->Name.compare("BUTTON_DIFFICULTY4") == 0) |
| 77 | { |
| 78 | difficulty = 3; |
| 79 | } |
| 80 | else if (e->forms().RaisedBy->Name.compare("BUTTON_DIFFICULTY5") == 0) |
| 81 | { |
| 82 | difficulty = 4; |
| 83 | } |
| 84 | else |
| 85 | { |
| 86 | LogWarning("Unknown button pressed: %s", e->forms().RaisedBy->Name); |
| 87 | return; |
| 88 | } |
| 89 | |
| 90 | auto loadedState = mksp<GameState>(); |
| 91 | loadedState->difficulty = difficulty; |
| 92 | |
| 93 | fw().stageQueueCommand( |
| 94 | {StageCmd::Command::PUSH, |
| 95 | mksp<LoadingScreen>(nullptr, loadGame(loadedState), |
| 96 | [loadedState]() { return mksp<CityView>(loadedState); })}); |
| 97 | return; |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | void DifficultyMenu::update() { difficultymenuform->update(); } |
| 102 |
nothing calls this directly
no test coverage detected