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Method begin

game/ui/city/basedefensescreen.cpp:56–59  ·  view source on GitHub ↗

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54 isRaid, loadBattleBase(state, base, attacker))});
55}
56void BaseDefenseScreen::begin()
57{
58 menuform->findControlTyped<Label>("BASE_NAME")->setText(base->name);
59}
60
61void BaseDefenseScreen::pause() {}
62

Callers

nothing calls this directly

Calls 1

setTextMethod · 0.45

Tested by

no test coverage detected