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/
github.com/OpenApoc/OpenApoc
/ eventOccurred
Method
eventOccurred
game/ui/boot.cpp:31–31 ·
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Source
from the content-addressed store, hash-verified
29
void BootUp::finish() {}
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31
void BootUp::eventOccurred(Event *e) { std::ignore = e; }
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void BootUp::update()
34
{
Callers
1
processEvents
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected