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hub / github.com/OpenApoc/OpenApoc / eventOccurred

Method eventOccurred

game/ui/boot.cpp:31–31  ·  view source on GitHub ↗

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29void BootUp::finish() {}
30
31void BootUp::eventOccurred(Event *e) { std::ignore = e; }
32
33void BootUp::update()
34{

Callers 1

processEventsMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected