| 534 | } |
| 535 | |
| 536 | void VEquipScreen::setHighlightedSlotType(EquipmentSlotType type) |
| 537 | { |
| 538 | this->selectionType = type; |
| 539 | this->paperDoll->setHighlight({type}); |
| 540 | switch (type) |
| 541 | { |
| 542 | case EquipmentSlotType::VehicleGeneral: |
| 543 | this->paperDoll->setHighlightColours({EQUIP_GRID_COLOUR, EQUIP_GRID_COLOUR_GENERAL}); |
| 544 | break; |
| 545 | case EquipmentSlotType::VehicleWeapon: |
| 546 | this->paperDoll->setHighlightColours({EQUIP_GRID_COLOUR, EQUIP_GRID_COLOUR_WEAPON}); |
| 547 | break; |
| 548 | case EquipmentSlotType::VehicleEngine: |
| 549 | this->paperDoll->setHighlightColours({EQUIP_GRID_COLOUR, EQUIP_GRID_COLOUR_ENGINE}); |
| 550 | break; |
| 551 | default: |
| 552 | { |
| 553 | LogError("Non-vehicle slot type in VEquipScreen?"); |
| 554 | } |
| 555 | } |
| 556 | } |
| 557 | |
| 558 | } // namespace OpenApoc |
no test coverage detected