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hub / github.com/OpenApoc/OpenApoc / getVehicle

Method getVehicle

game/state/tilemap/tileobject_vehicle.cpp:232–232  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

230}
231
232sp<Vehicle> TileObjectVehicle::getVehicle() const { return this->vehicle.lock(); }
233
234Vec3<float> TileObjectVehicle::getPosition() const
235{

Callers 13

getVoxelMapMethod · 0.95
setPositionMethod · 0.95
dieMethod · 0.80
updateFallingMethod · 0.80
canEnterTileMethod · 0.80
updateMethod · 0.80
startMethod · 0.80
attackTargetMethod · 0.80
getFirstFiringWeaponMethod · 0.80
updateMethod · 0.80
handleMouseDownMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected