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github.com/OpenApoc/OpenApoc
/ getProjectile
Method
getProjectile
game/state/tilemap/tileobject_projectile.cpp:88–88 ·
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Source
from the content-addressed store, hash-verified
86
}
87
88
sp<Projectile> TileObjectProjectile::getProjectile() const { return projectile.lock(); }
89
90
bool TileObjectProjectile::hasVoxelMap(bool los) const
91
{
Callers
4
findCollision
Method · 0.80
attackTarget
Method · 0.80
update
Method · 0.80
handleMouseDown
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected