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hub / github.com/OpenApoc/OpenApoc / hasVoxelMap

Method hasVoxelMap

game/state/tilemap/tileobject_doodad.cpp:70–73  ·  view source on GitHub ↗

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68}
69
70bool TileObjectDoodad::hasVoxelMap(bool los [[maybe_unused]]) const
71{
72 return doodad.lock()->voxelMap != nullptr;
73}
74
75sp<VoxelMap> TileObjectDoodad::getVoxelMap(Vec3<int> mapIndex, bool los) const
76{

Callers 1

findCollisionMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected