| 71 | } |
| 72 | |
| 73 | void TileObjectBattleMapPart::setPosition(Vec3<float> newPosition) |
| 74 | { |
| 75 | TileObject::setPosition(newPosition); |
| 76 | |
| 77 | owningTile->updateBattlescapeParameters(); |
| 78 | drawOnTile->updateBattlescapeUIDrawOrder(); |
| 79 | } |
| 80 | |
| 81 | void TileObjectBattleMapPart::removeFromMap() |
| 82 | { |
nothing calls this directly
no test coverage detected