Vector from voxel map top left back corner to object center
| 76 | virtual bool hasVoxelMap(bool los [[maybe_unused]]) const { return false; } |
| 77 | // Vector from voxel map top left back corner to object center |
| 78 | virtual Vec3<float> getVoxelOffset() const { return bounds_div_2; } |
| 79 | virtual Vec3<float> getVoxelCentrePosition() const { return {0.0, 0.0, 0.0}; } |
| 80 | Vec3<float> getBounds() const { return bounds; } |
| 81 |
no outgoing calls
no test coverage detected