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hub / github.com/OpenApoc/OpenApoc / isMovementStateAllowed

Method isMovementStateAllowed

game/state/shared/agent.cpp:210–214  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

208}
209
210bool Agent::isMovementStateAllowed(MovementState movementState) const
211{
212 return type->bodyType->allowed_movement_states.find(movementState) !=
213 type->bodyType->allowed_movement_states.end();
214}
215
216bool Agent::isFireDuringMovementStateAllowed(MovementState movementState) const
217{

Callers 6

canMoveMethod · 0.80
setMovementStateMethod · 0.80
setMovementModeMethod · 0.80
getNextMovementStateMethod · 0.80
thinkMethod · 0.80

Calls 1

endMethod · 0.80

Tested by

no test coverage detected