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hub / github.com/OpenApoc/OpenApoc / getAnimationPack

Method getAnimationPack

game/state/shared/agent.cpp:1235–1238  ·  view source on GitHub ↗

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1233}
1234
1235StateRef<BattleUnitAnimationPack> Agent::getAnimationPack() const
1236{
1237 return type->animation_packs[appearance];
1238}
1239
1240StateRef<AEquipmentType> Agent::getDominantItemInHands(GameState &state,
1241 StateRef<AEquipmentType> itemLastFired) const

Callers 12

drawMethod · 0.80
drawMethod · 0.80
tryToRiseUpMethod · 0.80
dropDownMethod · 0.80
beginBodyStateChangeMethod · 0.80
setBodyStateMethod · 0.80
beginHandStateChangeMethod · 0.80
setHandStateMethod · 0.80
setMovementStateMethod · 0.80
getWeaponDecisionMethod · 0.80
getGrenadeDecisionMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected