| 1442 | } |
| 1443 | |
| 1444 | void Agent::destroy() |
| 1445 | { |
| 1446 | leftHandItem = nullptr; |
| 1447 | rightHandItem = nullptr; |
| 1448 | while (!equipment.empty()) |
| 1449 | { |
| 1450 | GameState state; |
| 1451 | this->removeEquipment(state, equipment.front()); |
| 1452 | } |
| 1453 | } |
| 1454 | |
| 1455 | } // namespace OpenApoc |
no test coverage detected