| 840 | } |
| 841 | |
| 842 | bool Agent::addMission(GameState &state, AgentMission mission, bool toBack) |
| 843 | { |
| 844 | if (missions.empty() || !toBack) |
| 845 | { |
| 846 | missions.emplace_front(mission); |
| 847 | missions.front().start(state, *this); |
| 848 | } |
| 849 | else |
| 850 | { |
| 851 | missions.emplace_back(mission); |
| 852 | } |
| 853 | return true; |
| 854 | } |
| 855 | |
| 856 | bool Agent::setMission(GameState &state, AgentMission mission) |
| 857 | { |
no test coverage detected