| 193 | } |
| 194 | |
| 195 | bool SaveManager::overrideGame(const SaveMetadata &metadata, const UString &newName, |
| 196 | const sp<GameState> gameState) const |
| 197 | { |
| 198 | SaveMetadata updatedMetadata(newName, metadata.getFile(), time(nullptr), metadata.getType(), |
| 199 | gameState); |
| 200 | bool result = saveGame(updatedMetadata, gameState); |
| 201 | if (result && newName != metadata.getName()) |
| 202 | { |
| 203 | // if renamed file move to path with new name |
| 204 | UString newFile; |
| 205 | if (findFreePath(newFile, newName)) |
| 206 | { |
| 207 | try |
| 208 | { |
| 209 | fs::rename(metadata.getFile(), newFile); |
| 210 | } |
| 211 | catch (fs::filesystem_error &error) |
| 212 | { |
| 213 | LogWarning("Error while removing renamed save: \"%s\"", error.what()); |
| 214 | } |
| 215 | } |
| 216 | } |
| 217 | |
| 218 | return result; |
| 219 | } |
| 220 | |
| 221 | bool SaveManager::saveGame(const SaveMetadata &metadata, const sp<GameState> gameState) const |
| 222 | { |
no test coverage detected