| 1510 | } |
| 1511 | |
| 1512 | void GameState::updateBeforeBattle() |
| 1513 | { |
| 1514 | // Save time to roll back to |
| 1515 | gameTimeBeforeBattle = GameTime(gameTime.getTicks()); |
| 1516 | // Some useless event just to know if something was reported |
| 1517 | eventFromBattle = GameEventType::None; |
| 1518 | } |
| 1519 | |
| 1520 | void GameState::updateAfterBattle() |
| 1521 | { |
no test coverage detected