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Method arrive

game/state/city/vehicle.cpp:3920–3928  ·  view source on GitHub ↗

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3918}
3919
3920void Cargo::arrive(GameState &state)
3921{
3922 bool cargoArrived;
3923 bool bioArrived;
3924 bool recoveryArrived;
3925 bool transferArrived;
3926 std::set<StateRef<Organisation>> suppliers;
3927 arrive(state, cargoArrived, bioArrived, recoveryArrived, transferArrived, suppliers);
3928}
3929
3930void Cargo::arrive(GameState &state, bool &cargoArrived, bool &bioArrived, bool &recoveryArrived,
3931 bool &transferArrived, std::set<StateRef<Organisation>> &suppliers)

Callers 2

updateCargoMethod · 0.80
getServiceDestinationMethod · 0.80

Calls 3

getPlayerMethod · 0.80
insertMethod · 0.80
clearMethod · 0.45

Tested by

no test coverage detected