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github.com/OpenApoc/OpenApoc
/ cancelCollapse
Method
cancelCollapse
game/state/city/scenery.cpp:37–37 ·
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Source
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35
}
36
37
void Scenery::cancelCollapse() { ticksUntilCollapse = 0; }
38
39
sp<std::set<SupportedMapPart *>> Scenery::getSupportedParts()
40
{
Callers
3
findSupport
Method · 0.45
initialSceneryLinkUp
Method · 0.45
attemptReLinkSupports
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected