| 1242 | } |
| 1243 | |
| 1244 | void BattleUnit::setReserveShotMode(GameState &state, ReserveShotMode mode) |
| 1245 | { |
| 1246 | reserve_shot_mode = mode; |
| 1247 | refreshReserveCost(state); |
| 1248 | } |
| 1249 | |
| 1250 | void BattleUnit::setReserveKneelMode(KneelingMode mode) |
| 1251 | { |
no outgoing calls
no test coverage detected