| 1424 | bool BattleUnit::isAttacking() const { return weaponStatus != WeaponStatus::NotFiring; } |
| 1425 | |
| 1426 | bool BattleUnit::isThrowing() const { return isDoing(BattleUnitMission::Type::ThrowItem); } |
| 1427 | |
| 1428 | bool BattleUnit::isMoving() const |
| 1429 | { |
no outgoing calls
no test coverage detected