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hub / github.com/OpenApoc/OpenApoc / isStatic

Method isStatic

game/state/battle/battleunit.cpp:1412–1415  ·  view source on GitHub ↗

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1410}
1411
1412bool BattleUnit::isStatic() const
1413{
1414 return !falling && current_movement_state == MovementState::None;
1415}
1416
1417bool BattleUnit::isBusy() const
1418{

Callers 3

getUnitIfPresentMethod · 0.80
getUnitsMethod · 0.80
advanceAlongPathMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected