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hub / github.com/OpenApoc/OpenApoc / isFinished

Method isFinished

game/state/battle/ai/aidecision.cpp:101–101  ·  view source on GitHub ↗

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99}
100
101bool AIAction::isFinished(BattleUnit &u) { return !inProgress(u) && executed; }
102
103UString AIMovement::getName()
104{

Callers 2

popFinishedMissionsMethod · 0.45
thinkInternalMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected