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github.com/OpenApoc/OpenApoc
/ isEmpty
Method
isEmpty
game/state/battle/ai/aidecision.cpp:205–205 ·
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Source
from the content-addressed store, hash-verified
203
}
204
205
bool AIDecision::isEmpty() { return !action && !movement; }
206
} // namespace OpenApoc
Callers
6
giveInterruptChanceToUnit
Method · 0.45
updateAI
Method · 0.45
getAttackDecision
Method · 0.45
thinkInternal
Method · 0.45
think
Method · 0.45
think
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected