| 330 | } |
| 331 | |
| 332 | void playMusic(std::function<void(void *)> finishedCallback, void *callbackData) override |
| 333 | { |
| 334 | std::lock_guard<std::recursive_mutex> l(this->audio_lock); |
| 335 | while (!music_queue.empty()) |
| 336 | music_queue.pop(); |
| 337 | music_finished_callback = finishedCallback; |
| 338 | music_callback_data = callbackData; |
| 339 | music_playing = true; |
| 340 | this->get_music_future = |
| 341 | fw().threadPoolEnqueue(std::mem_fn(&SDLRawBackend::getMoreMusic), this); |
| 342 | LogInfo("Playing music on SDL backend"); |
| 343 | } |
| 344 | |
| 345 | void setTrack(sp<MusicTrack> track) override |
| 346 | { |
no test coverage detected