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hub / github.com/OpenApoc/OpenApoc / setStatePath

Method setStatePath

framework/modinfo.h:58–58  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

56 // A path (relative to this mod's directory) to load a GameState from
57 const UString &getStatePath() const { return statePath; }
58 void setStatePath(const UString &newPath) { statePath = newPath; }
59
60 // A path (relative to this mod's directory) to append to the data list (note, files here
61 // override any with the same name earlier in the mod load order - so it's a good idea to put

Callers 2

main.cppFile · 0.80
getInfoMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected