| 52 | // A list of IDs this mod is known to not work with |
| 53 | const std::list<UString> &conflicts() const { return _conflicts; } |
| 54 | std::list<UString> conflicts() { return _conflicts; } |
| 55 | |
| 56 | // A path (relative to this mod's directory) to load a GameState from |
| 57 | const UString &getStatePath() const { return statePath; } |